I’ve been working on Potato Planet! mostly full time since January 2015
It’s a silly first person action physics puzzle game with potatoes. Lots of potatoes.
It’s my first game, so it’s been slow going but I have learned a lot… Especially from the community here the forums and answerhub.
I am launching my Greenlight and Kickstarter campaigns on Tuesday April 26th… I wouldn’t be this far if it were not for all the people that contribute here.
Thanks for making Unreal Engine awesome!
I’ll be sure to keep updating this thread with my progress.