Game plugins fails to load in 4.14

I’ve been trying to upgrade to 4.14 with no luck, based on some googling i found out that my plugin dll’s (which is dependencies for my game module) are not getting resolved to the right path, this failing to load the game module altogether

btw regular plugins that are not direct dependencies, ie GameAnalytics plugin works fine

Any ideas?

Same issue here.
It seems the engine is looking for every paths setup on my machine for the modules dll, but never looks in the plugins binary folder: Detailed DLL loading log

Tried using a new project with the same plugins, well it works yet not luck with my project

Found the issue, if your’re using your plugin directly in your game module (as a dependency) you need to enable it in the .uproject file, this seem to work automatically in previous versions tho

MyProject.uproject

"Plugins": [
		{
			"Name": "MyPlugin",
			"Enabled": true
		},
]

Thank you for sharing, this resolved my problem as well.

Thanks ! Fixed mine too