Hi,
i have created a game plugin.
Now i have copied the code of ProceduralMeshComponent.h and -.cpp into my own files.
Then i have renamed the class.
And: It doesnt work
Sometimes visual studio do not recognize “FVector” and sometimes it does?!
When it does the compiler tells me something about incompatibility.
Here is the plugin: [link text][1]
Here is the error list:
Would be nice, if someone can tell me, why such an easy task fails (But i am not the C++ Master)