Game plays from blueprint screen, but doesn't play right from the editor.


I use Tappy Chicken blueprint for my game. Recently I noticed that my changes do run well from the blueprint screen (I stay at the Event Graph tab, under BP_MainGame tab). I click Play button and my game runs the way I plan.

But when I run it from the editor screen (under TappyChickenMap* tab), and I click the same Play button, the game doesn’t run well - it shows wrong behavior, sort of all of my animated actors fall down under gravity force, as I didn’t have code to stop that.

What is wrong and should I worry? Thanks for your expertise!