Game pad works in editor and 'project preferences' but not in game

Hi,

For some weird reason, AddMovementInput does not work with the gamepad (while it
works fine with the keyboard)

the whole pipeline gets executed

  • I logged the “forward vector” values, they are the same if I use the keyboard or the gamepad
  • I tried with bForce set to true

image

setup

image

yet my character don’t move at all with the gamepad

is there a bug or something specials about game pads ?

thanks for your help