Game not working as intended after compiling

Hi all

I’m banging my head against the wall as i cannot for the life of me figure why my test build will not play as intended.

It launches to the main menu, the menu works correctly except when i hit play (Button)
In PIE or Standalone this loads my test map perfectly, but in the build it does not, it just restarts the main menu???

Any ideas?

Thanks

Stewart

Ok after looking through countless pages i found something about levels not being cooked unless you explicitly tell unreal to do so

So Project Settings>Packaging>List of maps to include in a packaged build

so i added in /Game/mylevelfolder/mymapname

for each level i needed.

Done!

Thanks Anyway!