Update:
Added an updated ninja mesh:
And made a couple animations:
- Running (In all directions)
- Death animation
- Spin animation
- Dash animation
- Idle pose
- A blend space and animation blueprint
The sword is visible in game, it’s attached to a socket.
Uploading GIF’s or video later.
Blueprint changes:
- Enemies now drop pickups randomly
- Dash now does damage to whoever you pass
- The sword dragging on the floor has a particle effect
- Added AnimTrail effects for dash and spin
- Added a Turret like enemy ( still needs a model and particle, but blueprint and projectiles work).
Going to start working on more enemies and implementing waves.