Hello,
I want to share with you what I am currently working on since a few months.
About me:
I am from France and I develop video games during my free time. I started learning unreal engine 4 2 years ago. This my first prototype that is playable.
About the game:
Number of player: Solo
Camera: Topdown view
Gameplay: Dungeon exploration, rogue-like, “hack and slash”
Graphic: 3D Low Poly
Assets: All are free assets
Description: Try to go as far as you can. Each time you enter into the dungeon, it become stronger.
Main features:
- Ability system (with an original cooldown system, like Gloomhaven)
- Procedural dungeon (With premade room)
- Inventory and equipment item (“procedural equipment”)
- Talent tree
What to expect next:
- More monsters and a Boss
- Permanent rewards (item to drop, abilities, talents,…)
- Merchant to buy some stuff
Some screenshots:
And a gameplay video:
https://www.youtube.com/embed/gfYC0hIttbU
Feel free to try it here: DungeonFighter.zip - Google Drive
Let me know which dungeons level you reached
Every feedbacks are welcomed !
Thanks