Game Mode Choose Player Start

So i have a custom blueprint for where the player starts inside the Game Mode “Choose Player Start”

This works fine, but now the default “Spawn Player At - CUrrent Camera Location” is not working anymore. Is there a way to make this work again efter you have changed this blueprint?

Thanks!

i think game mode’s choose player start function will be prioritized is my guess. If you disconnect this, spawn at camera location works right?

When using “play from here” or “spawn at current camera location” the editor spawns a temporary
PlayerStartPIE in the World for that purpose.

In your ChoosePlayerStart implementation, you should first check if one of those exists (GetActorOfClass PlayerStartPIE → IsValid), and return it if true.

Ahh!!! Great!!! It Works!! :))))

Thank you so much!