Im starting to make a survival/adventure rpg game.
its set on a cold planet where hypothermia is always creeping around corner, food is scarce and strange beasts walk the planets surface, caves provide little shelter from ruthless blizzards and hail storms. for long distances you will need multiple heat sources on the way( like camp fires and suchs)
but i have no clue how to implement these features. how would one do like a snowfall event with blueprints? or hypothermia and food bars and their depletion. hail storm that takes away health piece by piece? any help would be appreciated!! and if anyone wants to collab on this project feel free to say so, game will be 100% freeware since i dont want to pay rojalties and i have student license maya and mudbox, even tho i suck at modeling.
and another note if anyone wants to donate some textures and models for this project pm me! thanks again