I have public variables defined in my Game Instance, and I’m trying to access them in the EventBeginPlay of the ThirdPersonCharacter after transitioning into a specific level. However, they return as “Unknown” even though they are correctly set in the Game Instance (which I have verified by debugging through when they are initialized).
Has anyone encountered this issue or know how I might resolve it?
What is being returned from the game instance:
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Example of them being set in the Game Instance prior to loading into the level that has the Thirdperson character code:
Any help would be appreciated.
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