[GAME] Grimmstar - An Open Universe Space Fighter

Oh, man. What a busy past couple of months. After being fortunate to show off our game at multiple events, we’re finally back to making some progress on areas of the game.

Right now, programming is being done to implement our inventory system along with our mining mechanics. On top of that, early work has started on the ability to call in a capital ship and fighter squadron for reinforcements. We’re super excited to get these in!

For some fun visual, we’re still working on our civilian capital ship, the Terranova. It’s a long and arduous task, but we’re getting ever closer. Player ship for scale!
(remember, still WIP, so entire chunks are missing)



And lastly, because mining is coming in soon, we began working on some crystal assets and a custom crystal shader. Let us know what you guys think!