Hello fellow devs!
Recently, our game has crossed two important milestones, which we wanted to share with everyone.
Alpha 2 is live
The first piece of news to share is the launch of Alpha 2, which we’ve been working on for quite a while, improving the antagonist’s AI and reworking the level layout. In addition, our art team experimented with the game’s atmosphere by adding more emphasis on traditional horror elements. You can see the changes for yourself in the trailer below:
Gravewood High - Alpha 2 Gameplay Trailer - YouTube
The Teacher (our antagonist) has gained a new ability, which forces players to be even more alert than usual. New puzzles, new types of cover, as well as previously locked rooms (such as the Teacher’s lair) have also been introduced to the game.
Our team also wanted to experiment with the game’s pace, so at a certain point in the Alpha 2 build, the tables are reversed - it is now the player’s turn to stalk the Teacher and attempt to steal an important artifact under his nose.
The Halloween event
The second important event for us was the Halloween update. This is probably one of the most suitable and fun events to handle as developers of a stealth title with horror elements. And although Gravewood High is still under development, we decided to set some time aside in order to update the game build with Halloween-themed decorations and to add a few new challenges for players to enjoy.
https://lh3.googleusercontent.com/ZGol86JtUAKIC4nZtxR4PnrrHHSwxSS4cgjYxFh2u5upmzXJ20b3ONObLTw3ICp2xExTGr8dKA0l4tPb6T7ggFM8oaqybQLF1FtrTFSpncmFcFhLgGwXaaotfBOWcXu4P0DJ0mzv
The Teacher’s model has also undergone changes - Mr. Hyde has transformed and gained new abilities, roaming the dark corridors in the form of a pumpkin-headed ghost.
The updated game build is available on Steam. The Halloween event will run until the end of this month, so hurry up and join the fun!