Seems the gpu might be going to sleep or power saving mode
Check that windows power plan is set to performance.
at D:\build\++UE5\Sync\Engine\Source\Runtime\D3D12RHI\Private\D3D12Submission.cpp:939
with error DXGI_ERROR_DEVICE_REMOVED with Reason: DXGI_ERROR_DEVICE_HUNG
So I did some tests and notice Temporal Super Restoration was consuming a bunch if resources changed that inside of the project settings in the “Anti-Aliasing Method” to FXAA and everything is working so far