Game files required to initialize the global shader library are missing from - Please make sure the game is installed correctly

Hi,

Thanks a lot for your advice!

My case was the latter, I went for the DebugGame Configuration to be able to debug my Online Subsystem Code.

I’m using Unreal Engine 5 and went to Platforms > Windows and set the “Binary Configuration” to “DebugGame”
Then instead of “Package project” (which would export the files to a folder of my choice), I chose “Cook Content”. After that, I closed the Editor and restarted the Debug Session in Visual Studio.

It now works like a charm!

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