Game Features Localization Per Feature

Hi!
I am making use of “Game Features” plugin for my Architecture Project. Every project is actually a Game Feature so that they are completely seperate from the base game. I use base game to download this Features as PAKs using ChunkDownloader.
I need to Localize the Game Features for different cultures. Unreal’s Localization Dashboard can localize the Game Features but it creates the relevant localization files inside the Project’s Content Directory. If I would move the created file to the relevant game feature, unreal does not make use of the localization.
So any suggestions on how would “Localization per Game Feature” be accomplished in Unreal, would be very welcome.
Thanks in advance!

Did you manage to resolve this in a satisfactory manner?

Hi, kinda. Just search for “Plugin Localization” in the forums. There are few solutions out there. Mainly you create your localizitions files and copy them to the plugin’s content folder. And update your plugin files to look for that localization file instead. The logic is just the same as localizating a regular plugin and you can find out how to do that. There a good sources.