Hi Zhi Kang,
Thanks for the follow-up! That’d be perfect, but unfortunately I can’t make it work neither in my main project nor in a smaller repro. Best I can see the explicit call to LoadGameplayTagTables doesn’t change anything because the GameplayTagsSettings’s GameplayTagTableList is not updated with the additional values of the ini file in the gamefeature plugin. This is weird because I have some gamefeature-specific configs [MyPluginName]Game.ini and [MyPluginName]Editor.ini and these do work as expected in term of adding new values to existing config objects. I’m not sure why GameplayTags.ini or [MyPluginName]GameplayTags.ini do not seem to be parsed. Any suggestion? Do you have any non-standard setup in your repro project?
Thanks,
Ben