Hello guys.
after a lot of issues while trying to package my game i was finally able to today. But now if i start the game nothing happens. I went to the game log file and get this.
Log file open, 12/29/23 20:39:51
LogWindows: Failed to load 'aqProf.dll' (GetLastError=126)
LogWindows: File 'aqProf.dll' does not exist
LogProfilingDebugging: Loading WinPixEventRuntime.dll for PIX profiling (from ../../../Engine/Binaries/ThirdParty/Windows/WinPixEventRuntime/x64).
LogWindows: Failed to load 'VtuneApi.dll' (GetLastError=126)
LogWindows: File 'VtuneApi.dll' does not exist
LogWindows: Failed to load 'VtuneApi32e.dll' (GetLastError=126)
LogWindows: File 'VtuneApi32e.dll' does not exist
LogWindows: Custom abort handler registered for crash reporting.
LogInit: Display: Running engine for game: DungeonExplorer
LogCore: Display: UnrealTraceServer: Unable to launch the trace store with '"../../../Engine//Binaries/Win64/UnrealTraceServer.exe" fork' (00000002)
LogCore: Initializing trace...
LogCore: Finished trace initialization.
LogCsvProfiler: Display: Metadata set : platform="Windows"
LogCsvProfiler: Display: Metadata set : config="Development"
LogCsvProfiler: Display: Metadata set : buildversion="++UE5+Release-5.2-CL-25360045"
LogCsvProfiler: Display: Metadata set : engineversion="5.2.0-25360045+++UE5+Release-5.2"
LogCsvProfiler: Display: Metadata set : os="Windows 7 "
LogCsvProfiler: Display: Metadata set : cpu="AuthenticAMD|AMD Ryzen 7 5800X 8-Core Processor"
LogCsvProfiler: Display: Metadata set : pgoenabled="0"
LogCsvProfiler: Display: Metadata set : asan="0"
LogCsvProfiler: Display: Metadata set : commandline="" ..\..\..\DungeonExplorer\DungeonExplorer.uproject""
LogCsvProfiler: Display: Metadata set : loginid="e7de9850412b8062f820869b17ccd694"
LogCsvProfiler: Display: Metadata set : llm="0"
LogInit: Display: Project file not found: ../../../DungeonExplorer/DungeonExplorer.uproject
LogInit: Display: Attempting to find via project info helper.
LogUProjectInfo: Found projects:
LogPakFile: Display: Found Pak file ../../../DungeonExplorer/Content/Paks/DungeonExplorer-Windows.pak attempting to mount.
LogPakFile: Display: Mounting pak file ../../../DungeonExplorer/Content/Paks/DungeonExplorer-Windows.pak.
LogPakFile: Display: Mounted Pak file '../../../DungeonExplorer/Content/Paks/DungeonExplorer-Windows.pak', mount point: '../../../'
LogStats: Stats thread started at 0.119821
LogAssetRegistry: Premade AssetRegistry loaded from '../../../DungeonExplorer/AssetRegistry.bin'
LogICUInternationalization: ICU TimeZone Detection - Raw Offset: +1:00, Platform Override: ''
LogInit: Session CrashGUID >====================================================
Session CrashGUID > UECC-Windows-0789748246898CA1619D1080729BC551
Session CrashGUID >====================================================
LogPluginManager: Error: Unable to load plugin 'OnlineSubsystemSteam'. Aborting.
LogCore: Engine exit requested (reason: EngineExit() was called)
LogExit: Preparing to exit.
LogModuleManager: Shutting down and abandoning module RenderCore (28)
LogModuleManager: Shutting down and abandoning module Landscape (26)
LogModuleManager: Shutting down and abandoning module SlateRHIRenderer (24)
LogModuleManager: Shutting down and abandoning module AnimGraphRuntime (22)
LogModuleManager: Shutting down and abandoning module Renderer (20)
LogModuleManager: Shutting down and abandoning module Engine (18)
LogModuleManager: Shutting down and abandoning module CoreUObject (16)
LogModuleManager: Shutting down and abandoning module SandboxFile (14)
LogModuleManager: Shutting down and abandoning module PakFile (12)
LogModuleManager: Shutting down and abandoning module RSA (11)
LogModuleManager: Shutting down and abandoning module NetworkFile (8)
LogModuleManager: Shutting down and abandoning module StreamingFile (6)
LogModuleManager: Shutting down and abandoning module CookOnTheFly (4)
LogModuleManager: Shutting down and abandoning module StorageServerClient (2)
LogExit: Exiting.
Log file closed, 12/29/23 20:39:51
If i go into my project and launch manually the game per right click i’m connecting with steam without issues. In my multiplayer lobby i get my steam name shown.
I edited my defaultengine.ini with the steam scripts. I use UE5.2 and the advancedSession and AdvancedSessionSteam Plugin.
Anyone an idea what i could try?
Got the latest Steamsdk and put it under C:\Program Files\Epic Games\UE_5.2\Engine\Source\ThirdParty\Steamworks
Thanks in advance