I’m exploring the possibilities to let people try out our games/apps in VR using a demo model with an expiration and in the future a possible subscription model. As I’m new to this area, my question is, does this exist already for Unreal or is it something more generic that is used?
Thanks for the quick replies. I’m not looking to publish on an existing platform. I’m looking into this, because my client would like to setup a new content platform from where we can provide projects on a subscription bases. Any insights on how Epic did this with their subscription model when the engine was not free?
Thanks Amber, I understand that, but I’m curious if they wrote their own security for the content platform or if they used a thirdparty solution for it on top of their plaform.