Alright, so the proper fix is to cherry-pick this commit that addresses changes in iOS 26 and ensures the engine allocation initialization works.
https://github.com/EpicGames/UnrealEngine/commit/9937d9f9ccb544bac6ff7db819c3930f224206a8
Alright, so the proper fix is to cherry-pick this commit that addresses changes in iOS 26 and ensures the engine allocation initialization works.
https://github.com/EpicGames/UnrealEngine/commit/9937d9f9ccb544bac6ff7db819c3930f224206a8