When the Editor is fully loaded and I’m inside the Level, it automatically crashes. I was playing with level streaming in this level and I don’t know if I renamed a level and that might have caused this crash but every time I try to enter my Game i can’t get past that stage.
The last thing I remember doing while it worked was that I got into play mode, i was walking fine, I exited play mode and then I couldn’t move the camera in the Editor. It was stuck. I was able to save the game, and then I wanted to restart the game but as I said it is constantly crashing.
I don’t remember exactly what did I do that caused this. The only possible things I can think of are: change of level name, usage of a third party plugin (Fluidninja), but I’ve been using Fluidninja for weeks and it just happens now.
I could always create a new project and import stuff from the old one, but still. Can’t I roll back to a previous save somehow without entering the Editor? From the windows content browser?
What should I do?
Assertion failed: InLevel [File:D:\build++UE5\Sync\Engine\Source\Runtime\Engine\Private\Folder.cpp] [Line: 38]
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