Game crashes on start after upload to google play for testing

Hey there I’m having a problem with running my game after uploading it to google play. The game crashes upon start - he stuck in the loading screen
first msg XAPK File validation Failed
and when Iclose and open again … appear this msg Failed to open descriptor file

Here are the full crash reports:

StrictMode policy violation: android.os.strictmode.NonSdkApiUsedViolation: Ljava/nio/Buffer;->address:J
at android.os.StrictMode.lambda$static$1(StrictMode.java:428)
at android.os.-$$Lambda$StrictMode$lu9ekkHJ2HMz0jd3F8K8MnhenxQ.accept(Unknown Source:2)
at java.lang.Class.getDeclaredField(Native Method)
at com.google.android.gms.internal.firebase-perf.zzil.zzb(Unknown Source:0)
at com.google.android.gms.internal.firebase-perf.zzil.zzjo(Unknown Source:21)
at com.google.android.gms.internal.firebase-perf.zzil.(Unknown Source:202)
at com.google.android.gms.internal.firebase-perf.zzil.zzjl(Unknown Source:0)
at com.google.android.gms.internal.firebase-perf.zzhb.(Unknown Source:5)
at com.google.android.gms.internal.firebase-perf.zzhb.zza(Unknown Source:0)
at com.google.android.gms.internal.firebase-perf.zzgk.zzd(Unknown Source:90)
at com.google.android.gms.internal.firebase-perf.zzhi.zze(Unknown Source:17)
at com.google.android.gms.internal.firebase-perf.zzhi.zzo(Unknown Source:4)
at com.google.android.gms.internal.firebase-perf.zzfn$zza.zzhk(Unknown Source:13)
at com.google.android.gms.internal.firebase-perf.zzfn$zza.zzhm(Unknown Source:0)
at com.google.android.gms.internal.firebase-perf.zzfn$zza.zzhl(Unknown Source:0)
at com.google.android.gms.internal.firebase-perf.zzfn$zza.zzhn(Unknown Source:0)
at com.google.android.gms.internal.firebase-perf.zzcj$zza.zza(Unknown Source:14)
at com.google.firebase.perf.internal.f.m(Unknown Source:68)
at com.google.firebase.perf.internal.f.r(Unknown Source:0)
at com.google.firebase.perf.internal.e.run(Unknown Source:2)
at java.util.concurrent.ThreadPoolExecutor.runWorker(ThreadPoolExecutor.java:1167)
at java.util.concurrent.ThreadPoolExecutor$Worker.run(ThreadPoolExecutor.java:641)
at java.lang.Thread.run(Thread.java:764)

Ok No one give me answer
But I search and search and I found one solution for the
…XAPK File validation Failed …
The problem is with the .OBB file is not uploaded to google play console … only I upload the .APK file and that is wrong .

you need to upload your .apk file first to the app bundle after that you upload your .obb file … and your game work fine .