Game Crashed hundred times a day

I really think that, it may be logic error in the buleprint. Usually if you don’t initialize function/methods properly, then the Editor will crash without any ERROR message. I guess your system is not a problem. I suggest you to post the crash report for better answer.

Engine crashed hundred times a day. Basically i’m not doing anything “big”. Sometimes i just open a blank project and then i drag two cylinders then i make blueprint. Just get location of the cylinder. When I drag in blueprint it will stuck and crash. Now I’m creating a button, when i copy paste a button it crashed. basically it crashed every situation. I don’t know if my computer is too old or something. I use macbook air 13’’. 1,3 GHz Intel Core i5,4 GB 1600 MHz DDR3,Intel HD Graphics 5000 1536 MB.

I don’t think it is the logic problem. Cuz after i reopen the same project and perform the same blueprint, it will work. It is just crashed. It has a report, but it is too long i can’t paste here. and the same thing i change to my iMac with 8GB RAM. It never crashed. So i think maybe it is my laptop’s low function. But if you said it is not a problem, then i don’t know

i did the same on my iMac. I just copy paste a button. now i will post my report.

link text

when i copy a button then it is ok. But when i copy a button with text then it crashed

As far as I know this is problem with blueprint, even the error report suggest the same. I reckon you to take snapshot your blueprint, add some more information about your logic and post as new under blueprint section.

Hey yinichai,

4 GB of RAM is our lowest recommended amount, and although it will run, depending on your processor and GPU, you might have a hardware performance issue. You mentioned you do not experience a crash on your mac with 8 GB of RAM which is why I am led to believe this is a hardware related issue.

Let me know if you have any other questions or need additional help.

Thank you,

Andrew Hurley