Game Crash on Android After 4.18 to 4.24 upgrade

Hi.

After we upgrade our project from 4.18 to 4.24, game crashs on android.

Error log:

12-18 18:37:52.666 21251-21470/? D/UE4: Assertion failed: Result + NumToAdd <= MaxElements [File:D:/Build/++UE4/Sync/Engine/Source/Runtime/CoreUObject/Public\UObject/UObjectArray.h] [Line: 511] 
12-18 18:37:52.666 21251-21470/? D/UE4: Maximum number of UObjects (196608) exceeded, make sure you update MaxObjectsInGame/MaxObjectsInEditor in project settings.
12-18 18:37:52.667 21251-21470/? D/UE4: [2019.12.18-15.07.52:667][563]Assertion failed: Result + NumToAdd <= MaxElements [File:D:/Build/++UE4/Sync/Engine/Source/Runtime/CoreUObject/Public\UObject/UObjectArray.h] [Line: 511] 
12-18 18:37:52.667 21251-21470/? D/UE4: Maximum number of UObjects (196608) exceeded, make sure you update MaxObjectsInGame/MaxObjectsInEditor in project settings.
12-18 18:37:52.667 21251-21470/? D/UE4: [2019.12.18-15.07.52:667][563]LogAndroid: Error: === Critical error: ===
12-18 18:37:52.667 21251-21470/? D/UE4: [2019.12.18-15.07.52:667][563]LogAndroid: Error: 
12-18 18:37:52.667 21251-21470/? D/UE4: [2019.12.18-15.07.52:667][563]LogAndroid: Error: Assertion failed: Result + NumToAdd <= MaxElements [File:D:/Build/++UE4/Sync/Engine/Source/Runtime/CoreUObject/Public\UObject/UObjectArray.h] [Line: 511] 
12-18 18:37:52.668 21251-21470/? D/UE4: [2019.12.18-15.07.52:667][563]LogAndroid: Error: Maximum number of UObjects (196608) exceeded, make sure you update MaxObjectsInGame/MaxObjectsInEditor in project settings.
12-18 18:37:52.668 21251-21470/? D/UE4: [2019.12.18-15.07.52:668][563]LogAndroid: Error: << callstack too long >>
12-18 18:37:52.668 21251-21470/? D/UE4: [2019.12.18-15.07.52:668][563]LogAndroid: Error: 
12-18 18:37:52.668 21251-21470/? D/UE4: [2019.12.18-15.07.52:668][563]LogAndroid: Error: 
12-18 18:37:52.678 21251-21470/? D/UE4: [2019.12.18-15.07.52:678][563]LogAndroid: FAndroidMisc::RequestExit(1)

Game was fine in ue4.18.

Now on 4.24 game runs fine in windows preview but in android game crashs in some cases.
Project is Blueprint only.

we have this problem in 4.21 too.

I am getting a similar error