No matter what, when I compile the game and launch it its ALWAYS in development mode, despite me setting both project settings and the platform setting to be SHIPPING. I can use the launcher in shipping mode just fine. But full compiles of the game are always in development, I can see debug messages, open the console and see line/sphere traces.
I’ve deleted the usual temp files from the project folder and still does it. Tried doing full rebuild on compile still does it.
I saw another post form a few years ago with the same issue, and there was no concrete answer that worked. Some say I have to completely reinstall unreal, others say I have to also reinstall visual studio. And another even said they had to reformat their whole computer.
Is there ANY other possible solutions before I have to try these?