Game Client Crashes when TeleportTo is used on an agent while ridding a mount

Please select what you are reporting on:

Creative

What Type of Bug are you experiencing?

Assets

Summary

If you try to call TeleportTo on a player character that is currently riding a wolf (Only mount I tested), there game client crashes. Tested in UEFN live session.

Steps to Reproduce

Place a wildlife spawner (Wolf, Tameable and Rideable), Create a Verse event that will TeleportTo the player fortcharacter, trigger the event WHILE on / ridding a mount. (Perhaps with a remote trigger, and trigger manager device that binds to the Verse event).

Expected Result

The character should be dismounted then teleported. There was an issue in the past where if you try to use a teleporter and the player is in a vehicle nothing happens, TeleportTo correctly removes them from the vehicle. I thought this would also work while riding a wildlife creature, but instead the game crashes.

Observed Result

The game client for the player that TeleportTo is called on, closes. Tested on PC.

Platform(s)

PC