I’m not sure this is the correct place for this, but I thought I’d make a topic for open-ended discussion…
In a game I’m making, my current plan is to try to use data tables for as much as possible, so perhaps the game’s actual chain of events can be designed from spreadsheets in Excel/LibreOffice.
Has anyone done somtehing like this?
I’m thinking of having a keyword for each event, than having a column for pre-requisite events, and a column for events to be removed after this event completes and a column for events to be added after this event completes…
…but then I don’t want to do string matching, so I know that you can include data table rows in a struct, but I’m not sure how that exports to a CSV file.
Anyway. To the reader who has gotten this far, does it sound like a good idea, or am I completely off track here?