I have a problem. My game wont start either GooglePlay and GameCenter. It’s a C++ project.
When i make simple Blueprint project, GameCenter and GooglePlay load correctly,
but when i make the SAME simple C++ project, GameCenter and GooglePlay wont load.
Settings are correctly imported, and apps are correctly setted on Google Play Developer console and iTunnesConnect.
What am i missing? Is ther some option i have to enable?
Bare in mind that the SAME project, only made in Blueprint is working as it should.