Hello, my nickname is Zalord, and I am here to present a project that I am carrying out. First of all, I want to apologize for my English, but I am Spanish and my English is not good enough to explain all this, so I will use google translator to not make mistakes, or so I hope.
My project is a first-person survival-horror video game about a zombie pandemic, in which the story takes place a few months after the start. The maps of the game are based on real locations in my town, and the story is based on its ancient history. Modifying it little and enough to be able to introduce what happened on the site.
The game will take decisions, which will take you one way or another, or suppose that it changes the difficulty of your path to the end.
It is designed more for an immersion in the experience of a real survival situation, which is not the typical game in which you will have to go killing and killing zombies to reach your goals. Moreover, the game is designed to try to be stealthy, to perform distractions and complete puzzles to help you reach the end.
At the moment I have a practically finished demo. It is playable and in it I try to show what I more or less expect that I want the whole game to be.
Since I still continue with the development of the game, and part of the demo, such as inventory, AI and final materials and so on, the demo does not show how the game will be 100%.
The demo is in both English and Spanish, it is possible to change graphic settings, although I am still working on the menu.
Once in the game, if you press Esc you can have access to a command option to see the movement, interaction and map options that you have assigned to the keys, but at the moment it is not yet configurable.
There is not saved yet, since the demos has about 50 minutes of playing time and I do not see it necessary.
Please be patient because it may contain failures.
If you want to try the demo you can download it from my website that I leave below, I put the page and not the direct link because when I update the demo I only update that link for convenience.
I also attached some screenshots and a video in which a friend tests the demo.