Investigating a little I found a couple of related to analytics classes - FEngineAnalytics, IAnalyticsProvider, FAnalyticsET and a few more. By default Engine uses FAnalyticsET, but there’re other in the source that are not referenced anywhere - FAnalyticsMulticast, FAnalyticsSwrve. What are they? For learning purposes?
As I said earlier, by default engine uses FAnalyticsET. What is this ET - for editor only? What about shipped game - should I implement all logic myself?
And the most important question - data visualization. I saw an entry in roadmap about this, but can you, staff guys, bring some light about it please. How work is doing, when can we see it, what kind of metrics will be available, how can we implement our own?