Trying to figure why I get these messages in 4.19.2:
[2018.10.21-13.36.37:817] 7]LogTemp: FWindowsReadRequest request was not aligned. This is expected with loose files, but not a pak file.
[2018.10.21-13.36.37:817] 7]LogTemp: FWindowsReadRequest request was not aligned. This is expected with loose files, but not a pak file.
[2018.10.21-13.36.38:051] 21]LogTemp: FWindowsReadRequest request was not aligned. This is expected with loose files, but not a pak file.
I don’t package the game with PAKs:
[/Script/UnrealEd.ProjectPackagingSettings]
UsePakFile=False
bGenerateChunks=False
bGenerateNoChunks=True
Any ideas how to troubleshoot this? Engine class FWindowsReadRequest seems to handle the read just fine but with “TempMemory” instead.