Fuzzy/Blurry Widgets and Sprites

being able to read the text is a
minimum requirement

Demanding crowd, eh?

One thing you can do to improve the fidelity of the UI is to change the compression of the images to User Interface 2d:

299008-annotation-2020-04-02-185149.png

Do tell if it changes anything.

Other than that, the quality of widget components leaves a lot to be desired. If a sharp interface is what you’re after, either stick with regular widgets or widgets component in screen space mode. :expressionless:

edit: cross posted, did not see your solution :smiley:

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