Future of UE4


What’s the future of Unreal Engine in terms of programming language used? Are you considering some other language like e.g. Kotlin/native (when it’s ready and when it’s performance will be like their devs said “close to C/C++”)? I think we could greatly benefit from improvements that derives from modern computer programming language(higher capabilities and lower production time). What do you think and maybe are there already plans about it?