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Future House Studios is looking for Talented Artist

Future House Studios is looking for an experienced, creative, team-oriented Unreal Tech Artist to join our team.

You will work with us to develop a high-profile, high-intensity, AAA VR experience.

Responsibilities

  • Integrate art assets, animation, and VFX into the game

  • Create the highest quality look dev both in appearance and performance, while adhering to the project’s artistic vision.

  • Collaborate closely with the design, animation, and art teams to create exciting, eye-catching, and realistic visuals.

  • Offer creative solutions to technical challenges.

  • Responsible for a variety of aspects of real-time production, from managing files, blueprints, and assets

  • Work in Engine and own both the technical and creative processes of ingesting assets for engineering.

Experience

  • 2+ years of production experience using game engines to create a body of work.

  • 2+ years of experience in Unreal Engine.

  • A general understanding of animation/modeling/texturing pipelines

  • Excellent sense of scale, timing, detail, form, texture, and color

  • Ability to technically deconstruct workflows and manage the technical aspects of those workflows

  • Deadline conscious. Able to manage and organize work to meet all deadlines. Able to adapt when changes are required.

  • Comprehensive understanding of technical considerations for character animation, VFX, and environment look dev, including rendering efficiency considerations.

  • A willingness to challenge yourself and to find solutions to those challenges.

  • Solid understanding of shader and texture creation and application.

Plus Skills

  • Experience in Maya.

Please reach out to us with your resume and reel (if possible) via jobs@futurehousestudios.com