Future House Studios is looking for an experienced, creative, team-oriented Unreal Tech Artist to join our team.
You will work with us to develop a high-profile, high-intensity, AAA VR experience.
Responsibilities
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Integrate art assets, animation, and VFX into the game
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Create the highest quality look dev both in appearance and performance, while adhering to the project’s artistic vision.
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Collaborate closely with the design, animation, and art teams to create exciting, eye-catching, and realistic visuals.
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Offer creative solutions to technical challenges.
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Responsible for a variety of aspects of real-time production, from managing files, blueprints, and assets
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Work in Engine and own both the technical and creative processes of ingesting assets for engineering.
Experience
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2+ years of production experience using game engines to create a body of work.
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2+ years of experience in Unreal Engine.
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A general understanding of animation/modeling/texturing pipelines
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Excellent sense of scale, timing, detail, form, texture, and color
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Ability to technically deconstruct workflows and manage the technical aspects of those workflows
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Deadline conscious. Able to manage and organize work to meet all deadlines. Able to adapt when changes are required.
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Comprehensive understanding of technical considerations for character animation, VFX, and environment look dev, including rendering efficiency considerations.
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A willingness to challenge yourself and to find solutions to those challenges.
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Solid understanding of shader and texture creation and application.
Plus Skills
- Experience in Maya.
Please reach out to us with your resume and reel (if possible) via jobs@futurehousestudios.com