An inventory system with advanced item management, and a weapon system with equippable accessories.
Depending on the type of item, different actions are performed, such as refilling items, adding accessories to weapons, splitting them, emptying weapon magazines, reloading them, among other actions.
The systems are replicated to speed up the multiplayer development in case of being the target, as well as the animations and assemblies.
An item structure with functionalities for weapons, tools, accessories, consumables, ammunition, equipment and backpacks.
We apologize for the inconvenience. The solution is to add an “.uproject” file, and the project will work. This is a problem we have had with this specific project; for some reason, that file did not appear when publishing. We have fixed it, and now you should have the corresponding file since it is a complete project.