Hello everyone, please could you help me, or navigate, when I create Function in Dynamic Mesh Component Blueprint, why I can’t see it and use it in classic Actor Blueprint? Need I turn on something? Thank you. (edited)
If you create a function in BPa, you will not see it in BPb.
If that reference is of the correct type, you should see it by dragging from here
When I create Function in Actor Blueprint (blueprint B) then I can see it in Dynamic Mesh Blueprint (blueprint A), it doesn’t depend on what I’m dragging it from, when I uncheck Context sensitive. It should list all of my Functions. That is my question, if it has to do something with that, because of Dynamic mesh component doesn’t allowed it?
Ah, then it could be the blueprint type ( parent ).
More historical than logical, but sometimes you can’t see functions / macros between certain combinations of blueprints.
Maybe someone will come along with a more concise version of what I’m trying to say…
This
DMA inherits the function from Actor, but not the other way around.
Thank you for answer. I have another two questions arising from this, but it’s different topick. Thanks