Functions in Dynamic Mesh Component Blueprint not working

Hello everyone, please could you help me, or navigate, when I create Function in Dynamic Mesh Component Blueprint, why I can’t see it and use it in classic Actor Blueprint? Need I turn on something? Thank you. (edited)

If you create a function in BPa, you will not see it in BPb.

If that reference is of the correct type, you should see it by dragging from here

image

When I create Function in Actor Blueprint (blueprint B) then I can see it in Dynamic Mesh Blueprint (blueprint A), it doesn’t depend on what I’m dragging it from, when I uncheck Context sensitive. It should list all of my Functions. That is my question, if it has to do something with that, because of Dynamic mesh component doesn’t allowed it?

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Ah, then it could be the blueprint type ( parent ).

More historical than logical, but sometimes you can’t see functions / macros between certain combinations of blueprints.

Maybe someone will come along with a more concise version of what I’m trying to say…

This

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DMA inherits the function from Actor, but not the other way around.

Thank you for answer. I have another two questions arising from this, but it’s different topick. :slight_smile: Thanks

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