Functional Tests and how to properly use them

Greetings all,

i’ve been testing with functional tests and when building the game with a “shipping” preset, every map with functional tests crash. It is told that functional tests should be removed from scenes before shipping but isn’t there a better way of doing this?

Is there an option we can tick to remove the functional tests from the scenes when trying to build a shipping build?

Thank you!

Having the same issue!

Where are your functional tests stored? you can place them in a plugin and tell unreal that this plugin in not going to be shipped with the final game