Function Level Sequence

Sadly I’m new to blueprinting and asking the much smarter community to help.

Can you create a function that holds an Animated Level Sequence, that can be triggered from a button click. I’ve tried this but it doesn’t work. I know I’m missing something, as it seems I do often.

Can you post a screenshot of your attempt?

I haven’t done it myself, but I don’t see why not.

This is the Function I wanted to set up but I’m not sure if I need something else in addition to this or maybe the button needs something special.

I’ve never used Functions so I’m not sure if I’m using it correctly.

Hello, so make sure to directly reply because I had no idea you updated this post.

Why haven’t you connected the sequence player to all of the OUT ACTOR pins? Only one of them will fire.