Hi, so every time I create a new function the one before it just has the same edits. So if I duplicate the first function and make something from .05 to .1 the first one will go to .1 Or when I create a blank function the one before becomes blank until I delete it, then it comes back. I’m using Unreal Engine 4.26.2
seems like a bug.
but make sure that each function has a unique name not just function or whatever the default is.
when you are duplicating it makes sense for the variables to be changed in both places because those are references.
Yes, that does sound like a bug.
As always, if you haven’t done so already, try restarting the editor and restarting your computer.
Also, does this happen in just one class or all of your classes? Just one project or all of your projects?
If the issue is only while editing one class (and it is not resolved by restarting), you could just try duplicating your class and using the new one.