Hi,
I have a function in CPP and I want to be able to override it in Blueprints.
I made some research and found out that I can use “BlueprintNativeEvent”, so I tried out, but I get weird errors:
Can anyone help? I dont understand what is wrong
Hi,
I have a function in CPP and I want to be able to override it in Blueprints.
I made some research and found out that I can use “BlueprintNativeEvent”, so I tried out, but I get weird errors:
Can anyone help? I dont understand what is wrong
I dont have compiler errors anymore.
I added implementation of the function in cpp file:
But I cant see the function in override list in BP
Nevermind, it works