So I’m new to these forums and relatively new to Unreal also, so bear with me. I’m trying to spawn a widget to player1’s viewport everytime player2 does something, so I call a function on player1 from player2 that spawns the widget, simple right?
The problem is that every time I try it, it spawns the widget on the wrong player’s viewport, the weird thing is that I know that I have the right player since I can do other things with it just not that. It does the same thing if I use player1 to call the function on player2.
I’m using one blueprint for both players, so does that have something to do with it? Any help would be greatly appreciated!