I have been using UE for about 6 years now, and for the life of me I cannot understand why this function does not return an object reference?..
Funtion for a Data Asset Object that is loaded, and the CaMTDA to UGC function is called to convert it to a User Generated Content Object (SaveGame Object)
Once the UGC Object is Created (Profile_Base), this is the Set Variables Function that is called on CaMTUGC_Profile_Base
This is the Build Present Profile Function that is called on the CaMTUGC_Profile_Base Object
This is the Construct Present Profile Function inside the Build PresentProfile Function (has the Construct Object Node)
The Debug Message Value Function (Yellow Text) should output the reference to the object that was constructed, however, its output is empty
Anyone have any idea why this is? I am completely stumped, and I have been using Unreal for like 6 years now…not exactly a noob, not exactly an expert either lol
I am completely stumped as to why this is
You can see in the Print Strings (Teal and Light Green, the object is indeed constructed and outputs the display name (CaMTUGC_CharProfile_C7)