Unreal Issues Link to UE-11189
When making a function and adding a new input parameter you can set a default value for it. The issue is that this default value is read as a string or text variable and is extremely un-intuitive. I’m hoping to gather some attention to this as I believe it is a worthy feature to have. The current method is also completely broken with arrays as far as I can tell, and I can’t find any documentation that mentions this feature.
Quote from Unreal Issues Link:
For a function input the values are
just a string which requires knowing
the arcane syntax for many types and
makes absolutely no sense for arrays.