I don’t know how but when I start to play in standalone mode, the resolution is stuck like in the photo and when I try to change it to fullscreen, change resolution or return to windowed, nothing happens.
UPDATE: I just discovered using “setres” on the console it worked… but I need an in-game control, not a command.
I started with the preset for live events.
This is the blueprint for toggling the fullscreen.
I don’t know quite what you have going on there, but I can tell you that the full-screen modes don’t work properly unless you play the game in a separate window ( or even possibly package ).
I tried but nothing happen.
The only way is to change the resolution with the command “setres 1920x1080” on the console (just tested).
i need to control the resolution with in-game options, not commands.
I hope this will help you.
this happened only in Editor so your final game setting is separate
- “Editor Preferences”
- In “Level Editor” Go to “Play”
- in “Game View Settings” change resolution
I just found what I did wrong:
Just turn off the boolean “Check for Command Line Overrides” on the Apply Settings on the blueprints
That is not the final result I wanted… but it is useful, thanks!