I’m trying to create a fullscreen menu upon the application startup.
therefore i created a UMG widget and designed it:
and then added it at the level “Begin Play” event:
The widget shows up, but my problems:
- The Widget is completely deformed due to some scaling (my device is wider and less high then in the designer)
- With the “Set desired size” also it does not fill the whole screen
anyone got an idea how i can set the widgets size to the actual resolution?