Hello everyone. Found a bug in the FullBodyIK plugin. Error loading /Script/PBIK. I could not identify the reason. UE5 FullBodyIK bug - YouTube
Maybe changing PBIK to load earlier will fix it? FullbodyIK.plugin “LoadingPhase”: “PreDefault”?
It seems to happen in a C++ project.
static ConstructorHelpers::FClassFinder<APawn> PlayerPawnBPClass(TEXT("/Game/ThirdPersonCPP/Blueprints/ThirdPersonCharacter"));
Occurs when the ControlRig used by the character specified in the custom GameMode code has FullBodyIK.