Full time role in Singapore. Relocation provided

iris Worldwide is a creative innovation agency with a worldwide presence and part of the Cheil Network of agencies.

The Singapore office is looking to hire some experienced Unreal developers with a broad generalist game development skillset (with some extra web experience preferably) to work across a range of Virtual Reality projects and other game related projects on HTC Vive, Oculus Rift and Google Daydream/ Gear VR.

We don’t do your regular game development projects. Since a lot of our work is for events we get to focus purely on the creative and don’t need to spend time worrying about optimization and whether people’s hardware can handle it. We push things to the limit with fully decked out OC’d machines and can venture into the realm of 4D effects with arduino’s, projection mapping and lots of other integrations that you can’t do in a normal game.

You can see the sort of work that I normally do on my Linkedin profile https://www.linkedin.com/in/deanreinhard and view iris website at http://www.iris-worldwide.com/

We will handle relocation and visa’s for the right person and have great agency culture and benefits. Salary is dependent on experience but will be above the industry standard for Singapore as we want to get the right people in here.

Please get in touch either through here, Linkedin or email dean.reinhard@iris-worldwide.com



Quick side note as many people on these forums may not have been to Singapore before - the place is awesome. It’s like a cleaner, newer version of New York City. A bit expensive to live there, but it looks like their wage offering will cover that.

Yep it’s definitely a pretty decent spot to be. Average of 7% tax, 1 of the lowest in the world. Can fly to Thailand, Vietnam, Indonesia, Malaysia for around $150 return over the weekend. Great cheap food, can get a dinner for $5. It’s also 1 of the safest countries to live with an incredibly low crime rate.

We will be making offers end of this week so if you want to get in then you had best be quick.