[Full-time AAA Role] ENVIRONMENT ARTIST - TRS

Job Link: Job Application for Environment Artist at Turtle Rock Studios

ENVIRONMENT ARTIST

At Turtle Rock, we make the games we want to play. We’re dedicated to providing a collaborative environment where our team members feel empowered with the creative freedom to contribute and grow. While we are based in Orange County, CA, we support flexible work arrangements ranging from in-studio, hybrid, to fully remote throughout North America. Join our award-winning game development team and help create our next AAA title.

We are looking for an Environment Artist to be a part of our environment art team. As an Environment Artist, you will be responsible for creating and maintaining environment art quality from concept to completion. The right candidate for this position is highly collaborative across disciplines to ensure gameplay spaces look visually interesting, are fun to play, and provide and unforgettable experiences for our players. This role will report to the Lead Environment Artist.

Responsibilities

  • Work with the Art Director and environment team to ensure artistic unity across the game.
  • Use a combination of modeling, texturing, set dressing, and world building skills to help push the visual quality bar.
  • Work closely with designers and artists to ensure that gameplay spaces look visually interesting and are fun to play.
  • Help plan out and develop individual environments from prototype to final art quality.
  • Help create a strong vision for individual environments by collaborating closely with artists, designers, and engineers.

Requirements

  • 3+ years of experience in game development with one or more shipped titles on multiple platforms.
  • A strong portfolio that demonstrates experience world building including modeling, texturing, and set dressing environments for games.
  • Must be comfortable taking on responsibility for development of complex environments while pushing the visual quality bar.
  • Experience working with a variety of modern art pipelines including modular, organic and hard surface construction.
  • Demonstrated experience working with realistic art styles.
  • Ability to maintain high quality and consistent progress.
  • Can thrive in a highly collaborative, team-oriented environment.
  • Proficient in either Maya, 3ds Max, or Blender.
  • A passion for games and world building.

Preferences

  • Experience with AAA First Person action titles
  • Experience in Unreal
  • Familiarity with asset tracking and issue tracking tools such as Perforce and JIRA

Benefits

Some of the benefits and perks our employees get to enjoy, include:

  • 100% Medical, Dental, Vision Coverage for you and your family
  • 401k Matching
  • Profit Sharing Plan
  • Student Loan Repayment Plan / College Savings Plan
  • Career Improvement Plan
  • Flexible Work Arrangements - In-House, Hybrid, and Remote
  • Generous Time Off Policy
  • Company Events - In-Person Summer Family Bash + Halloween Party + Virtual Events
  • Fully Stocked Kitchen + Sponsored Food Trucks

The estimated base pay range for this role is: $82,000 - $104,000 USD