Yes I did. I used a remove widget in blueprint which allowed me to remove the whole UMG so I didn’t have this issue anymore. I just had to place it in the right location for the right timed event and it was perfect. Don’t have this issue anymore ![]()
Yes I did. I used a remove widget in blueprint which allowed me to remove the whole UMG so I didn’t have this issue anymore. I just had to place it in the right location for the right timed event and it was perfect. Don’t have this issue anymore ![]()