Reactive Combat Animations
We have a new demo to share with everyone with some potentially exciting behaviour.
This time around, we are showing off fully reactive combat animations that made use of only three base animations (shown in the video) which we layered our IK on top of.
That allowed us to generate fully dynamic and controllable punch and hit animations which can be varied in any number of ways quick and easy.
We will be re-releasing our demo project with the latest demos included and also a tutorial for the video below.